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AVerMedia Live Gamer EXTREME 3 4K Capture Card with VRR Support Launched

17-08-2022 by
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AVerMedia announces the launch of the Live Gamer EXTREME 3 (GC551G2) plug-and-play external 4K capture card.

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AVerMedia, Capture Card, Streaming, VRR

Chaos Group Launch V-Ray 5 Benchmark Application, Now Supports NVIDIA RTX Ray Tracing

11-11-2020 by
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Application tests CPU/GPU combinations against the latest version of V-Ray, and is now compatible with NVIDIA RTX graphics cards.

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Chaos Group, VRay, benchmarking, ray tracing, NVIDIA RTX, CUDA

Logitech G Unveils Two Audio Solutions for New Oculus Quest 2 VR

17-09-2020 by
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Logitech G unveils the Logitech G333 VR Gaming Earphones and Logitech G PRO Gaming Headset designed and configured for the new Oculus Quest 2 all-in-one VR.

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Logitech, Logitech G, Oculus, VR, Audio

Medal of Honor: Above and Beyond Officially Announced

31-08-2020 by
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Electronic Arts releases trailer for Medal of Honor: Above and Beyond, the next Respawn Entertainment project.

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EA, Respawn Entertainment, Medal of Honor, Gaming, Oculus, Virtual Reality, VR Game

EA Reveal System Requirements & HOTAS Support For Star Wars: Squadrons

17-06-2020 by
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The upcoming space-based flight sim - the first in the Star Wars universe in some time - has already had recommended system specs and more outlined despite an October release.

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EA, Star Wars, gaming, VR, peripherals

HP Introduces Reverb G2 VR Headset

29-05-2020 by
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HP collaborates with Microsoft and Valve to develop an all-new VR headset which HP proudly introduces today - the HP Reverb G2 VR Headset.

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HP, Microsoft, Valve, SteamVR, VR, Gaming

NVIDIA's Future Native G-SYNC Monitors To Support Adaptive Sync

28-11-2019 by
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The move allows support for Adaptive Sync over HDMI - a prerequisite for console variable refresh rate function - and could mean that AMD PC GPUs will be supported too.

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NVIDIA, AMD, VESA, HDMI, VRR, Adaptive Sync, G-SYNC, FreeSync

Half Life: Alyx - In March 2020, Valve Return To The Half Life Universe In VR

21-11-2019 by
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Set between the events of Half Life and Half Life 2, Half Life: Alyx is a VR/MR exclusive title that will be bundled with all Valve Index HMD sales (past and future).

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Valve, Steam, VR, Half Life, Valve Index

Valve Set To Unveil 'Flagship' VR Title Half Life Alyx

19-11-2019 by
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It's not Half Life 3, but Virtual Reality may finally have its killer app in the form of an installment of Valve's beloved franchise.

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Valve, VR, gaming, steam, Half Life

Ghost Recon Breakpoint & Asgard's Wrath Get NVIDIA's GeForce Game Ready Driver Treatment

02-10-2019 by
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Geforce 436.48 WHQL Game Ready Drivers optimise for Tom Clancy's Ghost Recon Breakpoint and VR title Asgard's Wrath alongside support for the HTC VIVE Cosmos VR HMD.

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NVIDIA, geforce, drivers, VR, virtuallink

Borderlands 2 VR Edition Announced For PC

31-08-2019 by
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The fan-favourite FPS will be getting the Virtual Reality treatment this autumn, only a little while after Borderlands 3 is released.

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Borderlands 2 VR, Gearbox Software, VR, Virtual Reality

Codemasters Outs DiRT Rally 2.0 VR Update

08-08-2019 by
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Codemasters releases the long-awaited DiRT Rally 2.0 VR update for PC. Today, you can play DiRT Rally 2.0 complete with a VR headset for a more visually immersive motorsport racing experience.

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DiRT, Racing, Motorsport, PC, VR, Virtual Reality

NVIDIA Concludes Phase 1 Of G-SYNC Compatibility Testing; Only 5% Pass

27-05-2019 by
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G-SYNC Compatibility tests assessed the quality of Adaptive-Sync monitors for variable refresh rate gaming, and NVIDIA judge that only 5% could meet their minimum standards.

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NVIDIA, G-SYNC, VRR, Computex2019

Valve's Index HMD Takes Premium Consumer VR To The Next Level

30-04-2019 by
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A resolution of 1440x1660 per eye, complex new controllers, laser-tracked positioning and front-facing RGB cameras are all present on the Valve Index, up for pre-orders from May 1st.

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Valve, VR, SteamVR, Steam

Valve Teases A New Premium VR HMD

31-03-2019 by
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Details of this updated head-mounted display are thin on the ground apart from the name: Valve Index.

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Valve, VR, HMD, Steam

Patent Filing Indicates AMD May Be Preparing Their Own Variable Rate Shading Tech

28-02-2019 by
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Currently exclusive to NVIDIA Turing GPUs, Variable Rate Shading allows shader resources to be dynamically allocated to sections of a scene depending on complexity and other context clues.

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AMD, patents, variable-rate shading, Variable Refresh Rate, VRR

SteelSeries Presents Stratus Duo Wireless Controller For Windows, Android and VR

31-01-2019 by
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SteelSeries introduces the Stratus Duo Wireless Controller for Windows, Android, and VR systems with its dual wireless connection options of either Bluetooth 4.1 or wireless 2.4GHz connection.

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SteelSeries, Controller, Windows, Android, VR, Gaming

NVIDIA Confirm No Adaptive Sync Support For GTX 900-series And Earlier

16-01-2019 by
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Support for Adaptive Sync, via G-SYNC Compatible Monitors or otherwise, will remain exclusive to the RTX 20-series and GTX 10-series graphics cards.

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NVIDIA, G-SYNC, VRR, Adaptive Sync, FreeSync, GTX 900-series

ZOTAC Presents VR GO 2.0 Backpack PC

08-11-2018 by
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ZOTAC presents the next-generation VR GO 2.0 backpack PC powered by the 8th generation Intel Core i7-8700T processor and NVIDIA GeForce GTX 1070 graphics.

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ZOTAC, Intel, GeForce, VR Gaming

VR Stakeholders Team Up To Create VirtualLink Consortium & Cable Standard

18-07-2018 by
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The VirtualLink Consortium - lead by VR mainstays Oculus, AMD, NVIDIA, Valve and Microsoft - is creating an open standard for the interface between HMD and PC.

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VirtualLink, VR

HTC's VIVE PRO /w Steam VR 2.0 Base Stations Now Up For UK Pre-Order

02-07-2018 by
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Listed by etailer OverclockersUK, this bundle for the Vive Pro includes headset, controllers and two of the more accurate Steam VR 2.0 base stations.

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HTC, vive, vr, steam, valve, ocuk

Qualcomm Intros World’s First Dedicated Extended Reality (XR) Platform

30-05-2018 by
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Qualcomm introduces the Snapdragon XR1 platform as the world’s first dedicated Extended Reality (XR) platform, presented on a launch event at the Augmented World Expo.

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Qualcomm, Extended Reality, VR, AR

Vive X Invites Startups Across Europe

28-05-2018 by
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Vive X Europe announces sign up for startups that aims to attract business partnerships with the sole objective of growing, fostering and cultivating the global VR ecosystem.

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Vive, VR, AR

First Beta For SteamVR Input System Now Available

15-05-2018 by
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SteamVR Input attempts to generalise the configurations of gaming input devices for VR, allowing profiles to be shared and the use of a wider array of controllers.

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Steam, VR, peripherals

Vive Pro Virtual Reality System for Business

24-04-2018 by
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Vive launches the Vive Pro Virtual Reality System specifically created for enterprise use to develop VR experiences for businesses.

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Vive, VR

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