Cyberpower PC Hyper Liquid X139 Review

👤by Tim Harmer Comments 📅31-03-23
Benchmarks: PCMark 10, Unigine Heaven & 3D Mark

PCMark 10 by UL combines performance benchmarking with battery life measurement where applicable and includes tests based on popular Adobe and Microsoft applications. Whether you are looking for long battery life, or maximum power, PCMark 10 will help you find the devices that offer the perfect combination of efficiency and performance for your needs. It's the complete PC performance benchmark for home and business.



PCMark 10 takes a balanced approach that assesses multiple aspects of performance, with no one aspect garnering too much weight. This system is once again ahead of the rest, but by a more modest margin than it's specifications might suggest.

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3DMark Time Spy by UL is a DirectX 12 benchmark test for gaming PCs running Windows 10. With its pure DirectX 12 engine, built from the ground up to support new API features like asynchronous compute, explicit multi-adapter, and multi-threading, Time Spy is the ideal benchmark for testing the DirectX 12 performance of the latest graphics cards.



3DMark Time Spy presents users with a breakdown of scores: GPU, CPU and Combined. It will come as no surprise that the system dominates in both CPU and GPU aspects, hitting the following scores:

GPU:- 36641
CPU:- 18559
Overall:- 31968


Time Spy Extreme scores were similarly impressive.

GPU:- 20600
CPU:- 13704
Overall:- 19217


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Unigine's Heaven 4.0 utility is a performance and stability test for PC hardware: video card, power supply, cooling system. Check your rig in stock and overclocking modes with real-life load! Also includes interactive experience in a beautiful, detailed environment.

While relying on a DirectX 11 API renderer rather than more modern DX12 framework, Heaven 4.0 and DX11 performance is still a relevant metric today.




The score here is very good, proving the system is capable of handling just about whatever you want to throw at it. The RTX 4090 is above trifling things like conventional DX11 rendering.



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